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- Brain Version 1.01
- (C) by André Wichmann of CLUSTER May 1990
- Posener Weg 4
- 5300 Bonn 1
- West Germany
-
- This program is Freeware and may be copied as long as this .doc-file is
- included, no changes are spread and no profit is made with distribution.
- You may use parts of this program if you mention the author.
-
- -----------------------------------------------------------------------------
-
- BRAIN V1.01
- ------------
-
- Well, while writing my long-time project 'FIleCat V2.4' my assembler 'DevPac'
- needs a very long time for assembling (reaching the time of one-line-c-
- programs !) and I did not know what to do in the meantime.I had the idea
- to play a game, but, it had to be a small game (I only have 1MB).The first
- try was the PD-game 'othello', but the assembler was slowed very much when
- the computer was thinking.So I needed a single-player game which is not
- played against a computer.I took the PD-game 'Daleks', a nice game, but after
- some plays I wanted to play something where you must think and not where your
- success depends on luck.Some days later I read the test of the game 'Logo',
- and I liked it very much.So why not programming a clone of it ??? And here is
- the result, Brain V1.01...
- The idea of the game is to rebuild a square of numbers ranging from 1-4.(By
- the way, it is very difficult to explain this in English, so excuse my bad
- English.) You can click on a free plot and the number '1' appears there.One
- is added to the four neighbours (if there are any).If one is added to a '4',
- it becomes a '1'.So the problem is to have at the end the same numbers on the
- right as on the left.
-
- The Gadgets:
-
- Undo - Cancel the last move.
- Retry - Try again the current level.Your field is cleared.
- New Game - Create a new level.
- Iconify - Sleep-mode.The screen is closed and a small window on the
- workbench-screen appears where the free memory is shown.
- Just click on the closewindow-gadget or press the right
- mouse-button on the window to continue playing.
- Quit - Quit
-
- The Menu:
-
- Project:
-
- New Size - Play with a new size chosen with the x-size and y-size
- menu.
- New Game - ---> Gadget
- New Try - ---> Gadget 'Retry'
- Iconify - ---> Gadget
- About... - Who wrote this game, who has the copyright ???
- Quit - Quit
-
- X-Size/Y-Size:
-
- Choose the size of the playfield from 2x2 to 8x8.
-
- Enjoy this game (I do) !!!
-
- -----------------------------------------------------------------------------
-
- CLUSTER is a legal programming formation mainly working on Amiga, coding
- Freeware (and perhaps some commercial programs later).
- CLUSTER was founded on January 1989 with the following members:
- André Wichmann, Guido Wegener, Martin Rosenkranz, Martin Baumann, Philipp
- Witkop, Stefan Kaspari, Stefan Lietzow and Giang Nguyen.
- Then we reduced our members to the best and got a new programmer.
- Now, on 26.05.1990, we have the following members:
- André Wichmann Coding
- Guido Wegener Coding
- Martin Mohr Coding
- Martin Rosenkranz Graphics
- Philipp Witkop Digitizing
- If you want to contact any member of CLUSTER (legal !!!) then write to
- our address:
- André Wichmann
- Posener Weg 4
- 5300 Bonn 1
- West Germany
- André will give the letter to the addressed member.
-
- Send errors, corrections, supporting ideas, criticism, enthusiastic fan-
- letters and money to the author: André Wichmann
- Posener Weg 4
- 5300 Bonn 1
- West Germany
-
-